Most of my modelling is done in the super powerful and open source tool Blender. Other great tools I use are Unreal Engine, Fusion 360, Unity, Davinci Resolve and many more.

  3D Modelling Game Development Software Development Electronics Automation Art  

3d Modelling

Object library

October 2022

Collected a few of the objects I have modelled into one place for safekeeping

Oct 2021

FireHUB is a recent job I was commissioned to model and render. An interesting concept and design (not designed by me). All the models were done form scratch beside the shipping container and the helicopter. The helicopter was a static model that I heavily modified and rigged for animation.
I take no credit for the music and the end titles. The music cheeps me out a bit.

This whole render was done in Blender. The editing, music and titles were not done by me

   

June 2021

Recently I created a small part of a very large montage that currently has views on Youtube

Entries could create whatever their imagination came up with but the animation, ground, camera movement and sphere had to remain as in the reference animation.

Ref

This is an animated gif of my entry. The original in the montage video is much higher quality

Sputnik